Feb 11, 2003 · About this item. The U.S. and China have been fighting to rule the world -- but now a new group called the Global Liberation Army (GLA) is gunning for the both of them. Step into this three-way power struggle and take command as a General, to lead your side to victory. Command U.S., Chinese or GLA troops, each with their own unique abilities
This is the subreddit for all Command & Conquer fans, dealing with anything and everything related to Command & Conquer. Members Online The Nod MCV from Tiberian Sun, based on the MCV render drawn by Eric Gooch!
Feb 25, 2018 · Command & Conquer: Generals was developed by EA Pacific, an Electronic Arts studio that began as a division of the series' original developers Westwood , but Generals is set in its own 3D game world. Players choose to lead the armies of one of three factions: the high-tech United States forces, the swarming war machine of the Chinese, or the
In this video, I'm playing as General Zero Hour in a Generals Mods game. I'm using my Assault Rifle and my Sentry Gun to try and take down the enemy base. Le
If you’re a fan of RTS games in general, a lot of the game play mechanics can feel very frustrating. Pathfinding is a big issue on older titles, limited upgrade trees, no unit veterancy, etc. Of all of the CnC titles, I gravitate to Generals the most, as the mods and game play mechanics are still interesting to me.
Mar 27, 2007 · It helps that Command & Conquer 3: Tiberium Wars is terrific to look at, and the unit design is the most impressive part of its visuals. Scrin annihilator tripods lumber about with a commanding
Feb 10, 2003 · Command and Conquer: Generals is a real-time strategy game developed by EA Los Angeles and published by EA. It was originally released for PC in February 2003 with a Mac port, developed by Aspyr Media and published by MacSoft, following in April 2004. Set in an entirely new universe to the original Command & Conquer and Command & Conquer: Red
DG3JQ.
command and conquer generals review